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Realistic Architectural Visualization with 3ds Max and mental ray

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normal Realistic Architectural Visualization with 3ds Max and mental ray

Bài gửi by Milunice259 on 2009-09-15, 23:01



Realistic Architectural Visualization with 3ds Max and mental ray
Focal Press | 345 Pages | 2007 | ISBN:0240809122 | PDF | 92 MB


Bring new realism to your visualizations with a command of the 3ds Max toolset. Three step-by-step tutorials demonstrate exterior and interior, day and night lighting scenes. You learn the nuts and bolts of importing models from CAD programs, lighting, applying mr shaders and materials, and optimizing your renders. Mental ray is made simple with an accessible description of its tools.
* Color reproductions illustrate a wide array of subtle techniques.
* mental ray is made easy with accesible demonstations.
* Companion CD contains all of the project files.
From the Back Cover
Bring new realism to your visualizations with a command of the mental ray toolset in 3ds Max. mental ray is made simple with an accessible description of its tools and workflows. You can learn the nuts and bolts of applying materials, lighting, and optimizing your renders.
Step-by-step tutorials lavishly illustrate the processes and techniques required to produce renderings of existing models. Interior and exterior projects demonstrate how to:
*Prepare materials for interior and exterior scenes in light-free enviornments for efficient rendering
* Light a daytime interior scene including indirect illumination, color bleeding, and mr lights
* Light a nighttime interior scene including light decay, lume shaders, exposure controls, and rendering light tests
* Light an exterior scene in daylight with mr Sun and mr Sky objects
* Create a hazy exterior setting with mr Physical Sky and an applied bitmap
* Efficiently work a complex scene to reserve time consuming complete renders for the end
Valuable appendices provide direction on trasnferring CAD files from AutoCAD and Revit to 3ds Max,
creating caustics and flash effects, HDRI, Render passes and Bucket
rendering, common errors and the process of creating the high
resolution image as seen on the front cover.
About the Author
caught
the AutoCAD bug in 1985. After learning and applying the software to
his profession, he became a consultant to Architectural firms
implementing AutoCAD into their work process. Roger has been an active
educator for years in the professional and academic communities. He has
worked as a full time professor at Vanier College, and a training
manager at Autodesk. He was lead author for 2 Autodesk VIZ books, and
was a significant contributor to the 3ds max 8 Essentials book.



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